Kingdom Come Deliverance 2
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0
Quarrel of the horse dealers
Prove yourself to Mikolai.
Prove yourself with Bibrek.
Judge both riders.
1
The Recipe Book
Dress up like a lord
Talk to the miller
Follow the miller on the tour
Talk to the miller
Go back to the miller and continue the tour
Go to supper
Supper
Talk to Anna
Talk to Kuba
Talk to the gamekeeper
Bring Kuba's potion to the miller
Taste the miller's wine
Find the gamekeeper
Talk to the gamekeeper
Steal the jewel for Anna
Translate the recipe
Go to the innkeeper
Look for the recipe
Talk to the innkeeper
Get the recipe for the innkeeper
5
Sparrow
Find out what happened to Mutt.
Ask about Mutt in the tavern.
Try and ask the fisherman about Mutt.
Go and ask the herbwoman about Mutt.
Go and ask the shepherd from Kopanina whether he's seen Mutt.
Hide in the brush and wait for the wolves to come.
Place the bait near the birches on the slope.
Bring poor Ignatius to the birches on the slope.
Place the bait near the birches on the slope.
Kill the wolf pack.
Tell Wolfram the shepherd about the wolf pack.
Ask the gamekeeper where to look for lost Mutt.
Save the gamekeeper.
Find Mutt!
Kill the wolves or flee!
5
Easy Riders
Follow Sir Hans' company.
Find out what the plan is from Sir Hans.
Call Mutt to heel.
Find something to eat for Mutt and feed him.
Get Oats' ring back from Tankard.
Return the ring to Oats.
Get kitted out with armour and a sword and talk to Sir Hans.
Draw your sword.
Attack.
Tell Sir Hans he can attack.
Attack using a sustained sequence of strikes.
Block attacks.
Parry an attack with a perfect block.
Parry an attack with a perfect block and follw up with a riposte.
Hit his unprotected side.
Defeat Sir Hans in a duel!
Sit down by the fire.
Crouch down in the reeds.
Cautiously follow Sir Hans along the bank.
Throw a stone to distract the girl's attention.
Get away with Sir Hans.
Examine the entry point into the rocks.
Survive!
Go back to Sir Hans.
Find Sir Hans.
Flee with Sir Hans.
Number of hits: Henry
Number of hits: Sir Hans
6
The Blacksmith's Son
Prove yourself to the blacksmith.
Find materials for forging.
Start forging.
Move the blade around in the forge.
Fire up the forge.
Heat the workpiece.
Check the blade's temperature.
Heat the entire workpiece.
Move the blade.
Approach the anvil.
Hammer the workpiece.
Hammer the workpiece properly.
Forge.
Turn the workpiece over and continue forging.
Continue forging.
Heat the workpiece again.
Finish forging the hunting sword.
Temper the blade.
6
Materia Prima
Obtain some thieves' clothing.
Carry the sacks of flour to the wagon.
The miller has a job for me.
Confront the miller.
Get information from Zink.
Steal the document from the Troskowitz Rathaus.
Bring the document to the miller.
Try lockpicking.
Practice takedowns and pickpocketing.
6
Bird of Prey
Visit Vostatek the gamekeeper when he feels better.
Deal with the poacher in the forests near Rocktower Pond.
Tell Vostatek about the poacher from Rocktower Pond.
Deal with the poacher in the forest near Vidlak Pond.
Talk to the tanner about the poacher.
Talk to the fisherman's wife about poachers.
Tell Vostatek about the poacher from Vidlak Pond.
Ask Varel the huntsman about work.
Find out the truth about the poacher in the Slatego forests.
Ask the gravedigger about poachers.
Tell Varel about the poacher from Slatego.
Find the poacher in the Lower Semine forests.
Ask Miller Kreyzl about poachers.
Ask around in Brloh about poachers.
Wipe out the poaching bandits.
Find evidence of poaching in the camp.
Report the Lower Semine camp to the huntsman.
Find out about poaching in the Kopanina forests .
Tell Varel about the Kopanina poacher.
6
Laboratores
Find out how to get to von Bergow.
Wash at the trough.
Talk to the women from the pond.
Find out more about the Semine wedding.
Tell Capon about the work.
Carry the sacks to the pantry.
Go back to Capon.
Defend Capon!
6
Fortuna
Stop the bleeding.
Eat.
Splash water on yourself at the tub.
Show yourself to Bozhena.
Pick chamomile.
Pick sage.
Bury the dead man.
Fetch herbs for Bozhena.
Find out what's happening at Bozhena's.
Get hold of a weapon!
Arm yourself!
Repel the men who've come!
Brew a healing potion.
Give Bozhena the potion.
Sleep until morning.
Join the others for breakfast.
Talk to Capon about leaving for Trosky.
Bury Mikesh the cut-throat.
Bury the ruffian Kozlik.
Look in the book.
Read the recipe and return to the table.
Pour the correct base into the pot.
Move the pot down.
Let the pot boil.
Move the pot up.
Open your inventory.
Prepare the herbs.
Toss in two handfuls of chamomile.
Turn the sandglass over.
Brew the chamomile for one turn of the sandglass.
Move the pot up.
Crush a handful of sage.
Toss the crushed sage into the pot.
Pour out the remedy.
Take the shovel.
Lift up the corpse.
Carry the corpse to the stream.
Dig a grave.
Put the corpse in the grave.
Cover the corpse with earth.
Lift Mikesh.
Carry Mikesh to the stream.
Dig a grave.
Cover Mikesh with earth.
Carry Kozlik to the stream.
Pick up Kozlik.
Dig a grave.
Cover Kozlik with earth.
Put Kozlik near to the grave.
Put Mikesh near to the grave.
Check on Bozhena.
Log
6
Magic horseshoes
Talk to the nomads about the horseshoes.
Forge studded horseshoes for Janek.
Find a horseshoe in the nomad's camp.
Wait a few days and then collect your reward from Janek.
Bring the horseshoes to Janek.
6
The Jaunt
Go to Semine.
Defeat Jurko in a duel.
Meet Gnarly and Lord Semine in the courtyard.
Follow Lord Semine and Gnarly.
Talk to Gnarly.
Duel with Lord Semine.
Get your performance judged.
Carry on riding to Troskowitz.
Talk to Gnarly and Lord Semine.
Talk to the Bailiff.
Go back to Lord Semine.
Follow Lord Semine and Gnarly.
Investigate the area of the crossroads by Apollonia.
Investigate the area of the crossroads by the cemetery.
Follow Lord Semine and Gnarly and watch out.
Get closer to the camp.
Go scouting.
Go back to Lord Semine.
Attack the patrol.
Find out what happened to the missing cart.
Talk to Gnarly.
Attack the camp.
Catch the hired hand.
Go back to Lord Semine.
Report to the blacksmith.
Wait until Lord Semine and Gnarly return.
Wedding Crashers
6
Lackey
Find the huntsman Vostatek.
Learn from Vitek where to huntsman was headed.
Get rid of the wolves and save the huntsman.
Speak to Vostatek.
Load the huntsman onto your back.
Carry Vostatek to the fallen tree.
Carry Vostatek to the ant hill.
Carry Vostatek to the tavern.
Carry Vostatek to the birch tree.
Carry Vostatek to the marked tree and pile of stones.
Carry Vostatek to his hideout.
Put down Vostatek in his hideout.
Speak to Vostatek.
Bring Vostatek water from the barrel.
Talk to Vostatek in the camp.
Track down Vostatek's horse Pepik
Mount Pepik.
Get Pepik back to Vostatek.
Dispose of the poachers.
Speak to Vostatek.
Tell Vostatek that Pepik died.
Get your own horse and go back for Vostatek.
Speak to Vostatek about a reward once he gets home.
Save the huntsman.
Speak to Vostatek.
7
The Mice
Get something to calm the bull.
Get some paint.
Ask Radovan the blacksmith for help.
Pour sleeping potion into the bull's trough.
Wait till the bull falls asleep.
Paint on Olbram's bull.
Tell Prochek how it went.
Tell Prochek what happened.
Killing Prochek or Olbram
Mice end with Frog Wars.
7
The Axe from the Lake
Find the axe from the story.
Repair the axe from the tale.
Tell Zdenyek about the axe.
7
The Hermit
Get the hermit's sword
Find another clue
Find out more about the hermit
Read the found diary
Read the found diary
Talk to the witness Stanislav
Explore Apollonia
Talk to the villagers
Talk to Gerda the witness
Take a look at the cross
Find out the truth about the devil
Take the message of forgiveness to the widow
Go back to see the hermit
Find out what's going on
Kill or rescue the hermit
Set fire to the hay in front of the hovel
Talk to the hermit
Find the hermit's grave
Take the sword to the blacksmith
Forge and hand over the sword
Take the sword to Tomcat.
7
A Sinful Soul
Give the woman the cross
Talk to the widow in the graveyard
Dig a grave
Get the remains from the dead man's grave
Put the remains in the grave
Talk to the widow
7
Forbidden Fruit
Find a saltpetre pit and taste it to see if there is saltpetre in it.
Talk to Bonnie.
Visit the gravedigger.
Go with the gravedigger on his rounds.
Follow Ignatius to the wagon.
Find a carcass in a ruined farm.
Bring the carcass to the wagon.
Protect Ignatius from the farm hands.
Talk to Ignatius.
Take the carcasses from the farms.
Find the source of infection.
Talk to Ignatius.
Take care of the greengrocer's dog.
Take care of the greengrocer's dog.
Talk to Ignatius.
Go back to the miller.
The gravedigger has died.
A trip with the gravedigger.
Kreyzl has died.
Follow Ignatius.
Talk to Ignatius about the task.
7
The Voivode's Curse
Forge the sabre.
Kill a dog with the sabre.
Give the sabre to Aranka.
7
Frogs
Steal the maypole from Tachov.
Kick Henik's arse!
Arrange a date for Henik and Manka.
Chase sheep out of the pasture.
Give Alshik the indigestion potion.
Soil the Tachov lot's laundry.
Tell Olbram about the scattered cattle.
Bring the maypole to Olbram.
Frogs end with Frog Wars.
7
Melee at the Mill
Ask the miller about the fights.
Challenge Johnny to a fight.
Beat Johnny.
Talk to Johnny.
Challenge Malík to a fight.
Beat Malík.
Talk to Malík.
Beat Víra.
Challenge Víra to a fight.
Talk to Víra.
Talk to Kreyzl about the winnings.
Kreyzl died.
Johnny died.
Malík died.
Víra died.
8
Bad Blood
Find Pavlena.
Ask about Pavlena in Troskowitz.
Search Pavlena's room.
Ask the woodcutters about Pavlena.
Ask the Bailiff about Pavlena.
Ask about Pavlena at the tavern.
Ask Jakesh about Bozhena's past.
Ask Jezhek the cooper about Pavlena.
Check Jezhek's alibi.
Search Roman's house.
Return to Dushko.
Find the clearing that Dushko mentioned.
Search the crime scene.
Ask the pig herder about the corpse.
Confront Straw the farmhand.
Find the gorge where Ota is holding Pavlena.
Save Pavlena.
Return to Bozhena the herb woman.
Kill farmer Jakesh.
Talk to Jakesh and make him reconcile.
Tell Bozhena how things went with Jakesh.
Kill farmer Jakesh.
Tell Bozhena how things went with Jakesh.
Tell Bozhena about reconciliation with Jakesh.
8
Canker
Find Canker's camp.
Bring Gules Canker's mace.
Break up Canker's gang
8
Opus Magnum
Find a companion at the Zhelejov bathhouse.
Talk to the miller about what to do next
Find the book for the miller
Check with the scribe for clues about the book.
Find Nikvard.
Find something out about Nikvard from the cook.
Find out what the maid knows about Nikvard.
Find out what the stableboy knows about Nikvard
Find Mintha perfume for the companion.
Steal the perfume from Betty the innkeeper.
Take the perfume to the miller's companion.
Find a dress for the companion.
Take the dress to the companion.
Wait for the tailor to restock the dress.
Find Enneleyn in the nomad camp.
Get hold of some wine for Enneleyn.
Take Enneleyn the wine.
Go over Krejzl's plan with Enneleyn.
Bring the book to the miller
Go back to the miller
Go to the Lair
Report suspicious activity to the bailiff.
Try not to kill the miller
9
Handsome Charlie
Kill Handsome Charlie
Bring Gules Charlie's cap
9
Miri Fajta
Ask the herbalist about Marika.
Find Marika.
Get Marika the Voivode's amulet.
Go and ask Aranka for advice.
Find comfrey.
Find marigold.
Find bandages.
Bring the things for Bohush to Marika.
Rescue the captive Tibor.
Find out how to properly bury Gejza.
Arrange with the foreman the untying of Gejza's body.
Untie Gejza's body.
Bring Gejza to the burial site.
Get the Voivode's letter of safe conduct.
Drive the wolves away!
Get Marika the Voivode's amulet.
Make a bet with the Voivode for the amulet.
Drug Tibor's horse.
Stupefy Tibor with the tranquiliser.
Tell Marika you took care of the wolves.
Win the first round of the bet.
Ride back to camp around the pond.
Win the second round of the wager.
Win the tie-breaker round of the wager.
Tell Marika you lost.
Talk to the Voivode about the wager.
End of quest
Search Marika's tent.
Quest fail
9
Invaders
Serve the Cumans.
Get bread.
Get sausages.
Intervene in the brawl.
Beat up the Cumans!
Beat up Vujtek!
Talk to the innkeeper.
Talk to Vasko.
Talk to Vujtek about the Cumans
Make sure the Cumans don't come back.
Find the Cumans' camp.
Talk to the Cumans at their camp.
Ask about the Cumans in Semine.
Ask the herbwoman about the Cumans.
Ask the shepherd about the Cumans.
Drink with the Cumans.
Follow Jasak.
Speak to the woman in the camp.
Defend yourself!
Return to Vasko.
Get some more alcohol.
Return to the camp with the booze.
Don't drown!
Talk to Vujtek.
One of the Cumans died while I was serving them.
Betty died.
Vujtek died.
One of the villagers died in a fight.
10
Troubadours
Get a lute.
Take the lute to Michael and David.
What to do with a broken lute?
Find strings.
Find catgut.
Bring the trapper some catgut.
Take the lute strings to Michael and David.
Tell the musicians the trapper is dead.
Give the musicians money for new strings.
Pay off the debt to the innkeeper.
Dig a latrine.
Tell Michael and David the good news.
Go back to the musicians.
The musicians are dead
Carry sacks.
10
Battle of the Frogs and Mice
Go to the pasture with Prochek.
Go and see Olbram in the pasture.
Help Prochek play a practical joke in the Zhelejovites.
Help Olbram play a practical joke in the Tachovites.
Talk to Bailiff Thrush.
Read the chronicle at the Troskowitz Rathaus.
Find someone who speak Latin
Find the border nail in the pasture.
Move the border nail elsewhere.
Tell Thrush you found the border nail.
Kick the Zhelejovites' arses.
Kick the Tachovites' arses.
Fight or run away!
Talk to Olbram
Talk to Prochek
An important character is dead
Talk to Thrush
10
Wedding Crashers
Find a way to get into the wedding party
Get into the wedding party with the help of the blacksmith Radovan.
Gain access to the wedding party with with the help of the miller Kreyzl.
Wait for von Bergow.
Talk to Svatya.
Chat up Myshka.
Defeat Vuytek.
Talk to Myshka in private.
Return to Svatya.
Talk to Lord Semine.
Talk to the Moravians.
Get drinks for the Moravians.
Talk to the guard at the gate.
Get some food for the poor.
Collect food on the wedding.
Find the sword for Lord Semine's son.
Bring the sword to the blacksmith Radovan.
Find the concubine.
Return to the Chamberlain.
Congratulate the newlyweds.
Defend yourself.
Talk to Gamekeeper Vostatek.
Keep Gamekeeper Vostatek from getting drunk.
Find Gamekeeper Vostatek.
Help Gamekeeper Vostatek to his feet.
Talk to the gamekeeper's wife Zlatka.
Challenge young Lord Semine to a duel.
Challenge Captain Gnarly to a duel.
Challenge Svatya to a duel.
Challenge Lord Semine to a duel.
Ask Doubravka to dance.
Get a badge from Emmerich the apothecary.
Get a badge from Radovan the blacksmith.
Get a badge from the Chamberlain.
Challenge and defeat Bailiff Thrush at dice.
Win the gold badge from Innkeeper Betty.
Find the young man dressed in yellow.
10
Lion's Crest
Solve the riddle and find a piece of Brunswick's armour.
Find a piece of Brunswick's armour by the two trees.
Find a piece of Brunswick's armour at the crosses on the rock.
Find a piece of Brunswick's armour near the old skeleton.
Find a piece of Brunswick's armour at the stone cairn.
10
Wine, Women and Blood
Make sure the barber Fiala can participate in the fights
Help the bathmaid Anna
Ask Johann for a fight
Defeat Johann!
Talk to Johann
Challenge Bretislav to a fight
Defeat Bretislav!
Talk to Bretislav
Challenge Fiala to a fight
Defeat Fiala!
Talk to Fiala
Collect your prize from the innkeeper
Lawrence died
Johann died
Bretislav died
Fiala died
11
Johnny the Mouth
Break up Johnny the Mouth's band.
Bring the Mouth's shield to Gules.
12
Combat Training II
Defeat Katt in a duel.
Learn the master strike from Katt.
Attack Katt.
Make a counter-strike from below.
Make a counter-strike from the side.
Do a masterstrike for real.
12
For Whom the Bells Tolls
Save Sir Hans from execution.
Get to Thomas.
Haul the sacks to the charcoal shed.
Unlock Fanka's spice chest.
Help Kolda with his axe.
Find Kabat's rosary.
Find out what medicine to give to Captain Thomas.
Get hold of fever tonic.
Take the medicine back to Thomas.
Take care of the horseshoe for the blacksmith.
Bring Kolda the sharpened axe.
Talk to the blacksmith.
Get hold of some stomach potion for the chamberlain.
Get hold of something for the chamberlain's stomach.
Find work around the gallows.
Take the horseshoe to Kabat.
13
Demons of Trosky
Help the chamberlain get rid of the devils.
Talk to Manyeta.
Talk to Bertha
Banish the devils from the Virgin's side of the castle.
Banish the devils from the Hag's side of the castle.
Talk to Osina.
Find the devils according to the blacksmith's description.
Return to Osina.
Return to the chamberlain.
Help the chamberlain get rid of the devils. (OBSOLETE)
Return to Osina. (OBSOLETE)
13
Casper
Break up Casper's band
Bring Casper's ring to Gules
13
Back in the Saddle
Follow the chamberlain.
Take your equipment.
Meet up with Sir Hans Capon.
Talk to the stable hand.
Escort Sir Hans Capon to Nebakov.
Race Sir Hans!
Explore the fort.
Find out more about the Nebakov horses.
Wait till Sir Hans' meeting is over.
Escort Sir Hans Capon back to Trosky.
Meet up with Sir Hans Capon at Trosky.
Accompany Klara on a walk.
Talk to Klara.
Find out Klara's secret!
Beat Hertel in a race.
Ride to the granary at Nebakov mill!
Ride back to Nebakov!
Collect the winner's prize from Pelzel.
Go with Capon to Lord von Bergow to announce your return.
Find marigold for Klara.
Bring Klara the herbs.
Get to know Michael the adjutant. ***
Take on Michael in a duel.
Find poppies for Klara.
Find sage for Klara.
Talk to Michael about the outcome of the duel.
Get hold of a horse somewhere.
14
Necessary Evil
Interrogation in the torture chamber
Speak with Capon
Interrogate the prisoner in the torture chamber with Capon.
Inform von Bergow of the interrogation results.
Wait until Hashek has prepared his men.
Speak with Capon about Semine.
Catch up to the party heading for Semine.
Ride with the soldiers and Capon to Semine.
Defeat Semine and his men!
Kill the soldiers!
Speak with the burgrave.
Speak with Semine.
Search the tower and find Olda.
Defeat Hashek in a duel!
Get rid of Hashek's men.
Report to von Bergow in the morning.
Wait until Capon returns from Semine and talk to him.
15
Divine Messenger
Talk to the the people who escaped from the mill.
Talk to the fisherman.
Go to the site of the ambush at Nebakov mill.
Defeat the bandits!
Talk to Erik.
Get on your horse.
Go to Nebakov with Erik.
Find out information about the prisoners.
Defeat the rebels and defend Nebakov!
Talk to the captain.
Try to find out more from Istvan.
Talk to the captain and Godwin about the further course of action.
15
The Finger of God
Go with Godwin.
Bury the dead.
Talk to Godwin.
Go to the fosse to speak to Godwin.
Learn to shoot a rifle.
Try to get new allies.
Load supplies on the cart.
Offer help to Claire.
Help the wounded.
Treat Mark.
Treat Zverk.
Treat Mikesh.
Treat Kozliek.
Go back to Claire.
Find horseshoes for Peltzl.
Help Beyk in the forge.
Play dice with Capon.
Go to sleep in the cabin.
Alert! Go to the walls.
Defend the castle!
Knock down the ladders!
Repel the attack on the gate!
Talk to Zizka.
Repel the reserve attack!
Help Godwin in the courtyard.
Knock down the ladders!
15
For Victory!
Talk to Capon this evening.
Feast and enjoy the good life!
Get a good night's sleep.
Go and see Capon.
Bring Florian's ring.
Play the trick with the ring.
Get the reward from Littlehead.
Go into the kitchen for wine.
Go and get the armour.
Open the herbs chest.
Hand over the wine and armour to Capon.
Set out for battle!
Go to Capon.
Go down to the mill with Capon.
Defend the chamberlain!
Go round the barricade.
Survive the duel!
Retrieve the wine for Capon.
Retrieve Florian's ring.
15
The best for last
Find the Trosky grandmaster.
Challenge the herbalist Barnaby to a fight.
Defeat grandmaster Barnaby.
The herbalist Barnaby is dead.
16
Storm
Search for the orders in the scribe's chambers.
Search for the orders in the scribe's chambers.
Get back your confiscated items.
Kill Istvan.
Search for King Sigismund's orders in von Bergow's chambers in the Maiden.
Talk to Godwin about leaving.
Unlock the door to the secret passage.
Accompany Zizka, Katherine and Godwin to the end of the passageway.
Follow Godwin down into the passageway.
Find the castle keys.
Meet Mika in the abandoned camp.
Untie Mika
Go south to the double rock with the broken cart.
Go uphill between the rocks.
Keep going south as far as the end of Apollonia.